News

Real Robot Construction

Real Robot Construction

March 26th, 2015

By Mike Petersen  With BonusXP working on Servo, I got the bug again to work on a robot project of my own. My big problem is that I am not sure what to make or what purpose the robot should have. Should it even have a purpose? The point is to make something fun. I started with some old i[...]

GamesBeat on Servo

GamesBeat on Servo

March 19th, 2015

GamesBeat has put together a write-up on Servo based on their meeting with Bruce Shelley and Dave Pottinger at this year's GDC and the Servo demo that was being shown."Servo takes place in a future where humanity is living among the stars. Mercenaries are pillaging the ruins of a long-abando[...]

My Top 10 Giant Robots

My Top 10 Giant Robots

March 19th, 2015

By Alex Swaim  If you somehow haven't heard yet, we're making a game about exploratory resource mining called Servo! It also features controlling armies of robot minions headlined by giant piloted mechs that you get to build from an assortment of gear and weapons.I couldn't be happier a[...]

A Quick & Dirty Configuration System for Unity

A Quick & Dirty Configuration System for Unity

March 12th, 2015

By John Evanson  Why a Config System? Inevitably as you work on a game, you start having various debug options and tunable configuration parameters that you want to be able to control easily. ┬áHer are a couple random examples from our own code:FPSGraph: controls whether you want a gr[...]