News

Monster Crew Turning Two

Monster Crew Turning Two

October 24th, 2014

We're very quickly coming up on the second anniversary of the release of the first BonusXP game, Monster Crew. It is a game that we're still very proud of, one that exemplifies the things that we want in our games. Simple to play, super fun, with lots of depth to keep coming back to. It also feat[...]

Worse Than a Game Crashing

Worse Than a Game Crashing

October 23rd, 2014

By Alfonso Callejas  I've been an artist since I can remember. It's part of my identity. I started with drawing, moved to music, video, and now video games. I began working at BonusXP in August of 2013. I love working here, and it feels great making a living doing what I love.December [...]

A Day in the Life

A Day in the Life

October 16th, 2014

By Dave Pottinger  We get a lot of questions about how we run our studio and what we do all day. So, I figured this week's blog was a good chance to do the typical 'day in the life' for me at BonusXP.Tuesday, October 14, 2014 12:15am Finished playing Hearthstone for the night. Sit down[...]

Sculpting the Chieftain

Sculpting the Chieftain

October 9th, 2014

By Erin Jennings  A little more than a year ago, our team released Cavemania, a match-three strategy game starring a scrappy little caveman called the Chieftain. To celebrate the game’s launch, I created a sculpture based on that character. He now lives at the BonusXP office.With [...]