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Dave Pottinger, Co-Founder

Game Director/President
Dave and his better half, Kristen, enjoying some non-kid time at Disney this summer. It’s hard to tell here, but these are Dave’s fancy “going out” cargo shorts.

​Games
Dave has worked on games for 24+ years in just about every discipline. While serving as Technical Director at Ensemble Studios, he was a lead programmer, engine lead, and AI programmer on the Age of Empires series. He was the lead designer on Halo Wars. Now, he’s the Game Director for BonusXP’s growing lineup of games.

 
 

John Evanson, Co-Founder

Director of Technology
John works remotely from New Hampshire and can occasionally escape to someplace even more remote for a little time away from his loud mechanical keyboard, like here at the Flume Gorge

​Games
John has worked on all of BonusXP’s games along with the Age of Empires series, Age of Mythology, Halo Wars, Hero Academy, and Orcs Must Die, doing a bit of everything from pathing to graphics to random maps.

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Jason Sallenbach, Co-Founder

Art Director
“I don’t always like to take pictures, but when I do, this is what you get.”

​Games
Jason has been in the industry for 15 years. He worked on Age of Empires III, Halo Wars, and Rage before helping found BonusXP.

 
 

Bruce Shelley

Chief Designer
Photo taken in Ireland celebrating a milestone birthday in 2013. Had not yet actually had my Guinness in an Irish pub.

Games
Been making games of one sort or another since 1980, and proud to have been on the teams that made the original versions of Railroad Tycoon, Civilization, the Age of Empires series, and Castleville. Considered retirement two years ago but wasn’t really ready for that. Happy to be back engaged with game development and working with the talented crew at BonusXP. They make me laugh every day.

 
 
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Russell Brown

Programmer
Photo was taken in the UK before I moved to the US, with four generations of my family including my son Ethan (4 months old here), mother Susan and grandmother Margaret.

​Games
Russell has worked on Castleville, Cavemania, and The Incorruptibles.

 
 

Alfonso Callejas

Artist
Here is Alfonso being assaulted by laser pointers at a show.

​Games
In his own words, Alfonso is a game industry noob but that’s OK, he brings positive energies and great 3D art. “I’m super excited to work at BonusXP – I couldn’t have asked for better company.” Alfonso received Masters in Game Design from the Guildhall at SMU, and began working at BonusXP shortly after graduating. He loves games, art, music.

 
 
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Austin Chalk

Artist
I’m the one with the beard.

​Games
I graduated from the Guildhall at SMU in May 2015 and started working at BonusXP the next Monday. The passion and work ethic for making great games here in the studio is awesomely contagious. I feel super lucky to be a part of BonusXP as my first game studio and can’t wait for people to play some of our amazing projects!

 
 

Andy Cotnam

Artist
My job is awesome. People ask me to draw like a monster, or an alien moonbase, or a T-Rex with a floating head, and then I get to go and do that.

​Games
Andy has worked on Age of Mythology, Age of Empires III, Wildstar, Monster Crew, Cavemania, The Incorruptibles* (*plus all the new games we’re working on)

 
 

Henry Dai

Programmer
This is a pic from the trip I did with friends, like a farewell trip, to Osaka Japan before I came to US for graduate school.

Games
I worked as programmer on Orcs Must Die: Unchained, and am hard at work on our current projects here at BonusXP.

 
 

Marc Hanson

Programmer
Marc works remotely from Ohio. Here he is making the first of many snowmen with his family after moving there. He likes that BonusXP is making the types of games he really enjoys, and that the Marc’s outnumber everyone else here.

Games
Marc has worked on games since 2000. Early on, Marc programmed games like Alter Echo, Age of Empires 3, and Halo Wars. He later was Director of Engineering and CTO at mobile/social game companies and shipped projects including CastleVille and Dungeon Boss.

 
 

Mike Kidd

Producer/Product Manager
Mike is studying alchemy on his way to a masters in wizardry.

​Games
Mike worked at Ensemble Studios on everything from Age of Kings: The Conquerors through to Halo Wars, GameChest games for Windows Mobile 7, and Castleville on Facebook.

 
 

William Lemons

Designer
William (in orange) Playing Rugby. It may not look it, but rugby players are some of the friendliest folks around. After the game they all meet up for the “third half” and have drinks and sing terrible songs together.

Games
William has worked on We Farm, Adventure Bay, CastleVille, Cavemania, and The Incorruptibles

 
 

Mary Li

Designer
This is a rare neutral state for me. The ice cream will cause happy bubbliness to start in 5, 4, 3, 2…

Games
I worked a bit on Taps to Riches and Coin Dozer. Before games, I was a design professor at UT Dallas and worked on UX for educational mobile apps to help students with Autism Spectrum Disorder.

 
 

Zach Lowrance

Programmer
This was taken shortly before we rode our battle Corgi* into the sunset. I had this commissioned because I wanted something fun to hang over the fireplace. *Corgi not to scale.

​Games
I haven’t released anything of note, yet. That will change very soon though!

 
 

Jacob Naasz

Designer
This is Jacob and his wife back when he was bitten by a zombie. Thankfully he doesn’t look this way anymore and says he’s cured. We just keep a few nerf guns in our desks just in case he tries to bite us.

​Games
Jacob has been working in games since 2009. He worked on Castleville, Moore’s Folly, and a bunch of stuff that has never seen the light of day…

 
 

Thonny “Nemo” Namuonglo

Artist
I’m not sitting behind the nachos. I’m actually sitting in them.

​Games
Thonny has worked on Age of Empires, Age of Empires II, Age of Mythology, Age of Empires III, Halo Wars, Cavemania, The Incorruptibles

 
 

Mike Petersen

Programmer
​This is Mike celebrating his well earned victory over some co-workers on one of our game nights.​ We try to play at least once a week and we have a good selection of games to choose from.

​Games
​Mike has worked on Spy Hunter (PS2) – worked on Camera ​and traffic AI, Stuntman : Ignition (XBox 360/PS2) – Lead of the gameplay team, Castleville (Flash/Facebook) – gameplay

 
 

Sergio Porres

Programmer
This is Sergio and his favorite cardboard cutout.

Games
Sergio worked on Orcs Must Die Unchained prior to joining BonusXP.

 
 

Marc Porto

Producer
Marc is an aspiring Champion of Chaos. But until the dark lords decide to pay the bills (or give him some sweet wings) he daylights as a Producer.

Games
Marc has worked on Borderlands, Duke Nukem Forever, Castleville, and The Incorruptibles.

 
 

Kristen Pottinger

Office Manager
Here’s a picture from our Disney trip at the start of the summer. This was the last picture before I became the shortest person in the family.

​Games
Being married to Dave for 21+ years means I’ve been a game tester on everything. 🙂

 
 

Nick Resa

Artist
Nick can usually be found out hiking in the mountains or on a beach somewhere. The avid traveler he is somehow managed to travel his way into the village stock of Blackbeards, a beach side restaurant in Corpus Christi.

​Games
Nick has worked on Shroud of the Avatar, Ultimate Collector, Port Casino Poker, Port Casino Blackjack, and The Incorruptibles.

 
 

Graham “Thunder” Somers

Community Manager
This is Graham standing in the middle of the main drag in Santiago, Chile – fortunately for him it was closed at the time for New Year’s celebrations.

​Games
Graham has worked as Community Manager on Rise of Nations, Age of Empires III, Dawn of War II, Company of Heroes: Tales of Valor, Monster Crew, Cavemania, The Incorruptibles, and a host of expansion packs.

 
 

Alex Swaim

Programmer
Alex is showing off an interactive media experiment he made. He does that sometimes.

​Games
Alex worked on The Incorruptibles and is hard at work on all of our new games.

 
 

Clare Valesh

Producer
This is Mr. Chompers and me, captured in one of his ultra-rare stationary moments.

​Games
Halo Wars, RAGE, and CastleVille are the big ones for me! I have also worked on many smaller titles, including Raven Squad, Diner Dynasty and Tap It Big.

 
 

Terry Wallace

Programmer
Originally from Scotland, Terry now calls the US home with his wife and daughter (pictured here at age 4). His hobbies include reading, building high-end server equipment for work andfriends, and DIY home remodeling. Most recently he has taken up coaching his daughter’s soccer team.

​Games
Terry has worked on Age of Empires Online, Orcs Must Die, Hero Academy, Orcs Must Die 2, Echo Prime and Orcs Must Die Unchained. Now he is hard at work on BonusXP’s newest range of releases.

 
 

Drew Walton

Artist
A transplant from Raleigh NC, Drew is excited to be a part of the BonusXP family! When he isn’t animating you can find him at the Dallas Comedy House, playing board games with friends, or wrasslin’ robots!

​Games
Drew has worked on many games over his 7 year career, most recently Kung Fu Panda: Showdown of Legendary Legends and Adventure Time: Finn and Jake Investigations. He is eager to contribute to future projects at BonusXP!

 
 

Andrea Werntz

Artist
My husband and I on a pedicab tour around Central Park because, why not.

​Games
This is her first time working at a gaming studio, before starting on this new adventure she worked in the movie industry on projects like Free Birds, The Book of Life, Animal Crackers and a TV show called Owlegories.