Team Blog

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    Optimist Prime – August 2016 Optimist Prime – August 2016

    Optimist Prime – August 2016

Optimist Prime – August 2016

Optimist Prime returns with a few recent oddities overheard in the BonusXP office over the course of the last few weeks. Props to Mike Petersen who keeps Optimist up and running so he can do his job.

Surely these all make more sense in context… (more…)

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    This Hobby Condenses Nicely Into Binders This Hobby Condenses Nicely Into Binders

    This Hobby Condenses Nicely Into Binders

This Hobby Condenses Nicely Into Binders

By William Lemons  

I moved into a new home recently, and as I finally got around to unpacking my home office I finally started putting away all of my old Magic: The Gathering cards. I got started playing this game in high school, so I have been collecting cards on and off for nearly twenty years now. (wow, really? It’s been twenty years?) (more…)

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    Throwback Thursday: Creating Toots Throwback Thursday: Creating Toots

    Throwback Thursday: Creating Toots

Throwback Thursday: Creating Toots

With a new Cavemania update in the works that features the lovable baby Mammoth Toots as part of the story, this Throwback Thursday, we take a look back at how the art team came up with his look…

Originally posted September 3rd, 2014

 

Or how we ended up with a farting elephant in Cavemania

By Shell Meggersee-Briggs

Ah, loveable Toots, the baby Mammoth! So cute, so cuddly. So smelly. But, he wasn’t always that way… (more…)

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    Incorruptibles Castle Level 8 – Towns Incorruptibles Castle Level 8 – Towns

    Incorruptibles Castle Level 8 – Towns

Incorruptibles Castle Level 8 – Towns

By Graham Somers  

castlelevel8_region2The Incorruptibles: Knights of the Realm was updated this week, allowing players to unlock a new region of the world to liberate from the clutches of The Corrupted. The update also allows players to take their resource buildings, battleground defenses, and heroes to new higher levels! No doubt some of you have already reached Castle Level 8, but for those of you who may not get there for a little while here’s a quick look at what you can expect from the two new town […]

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    Playing as Mercy: It’s Nice to be Appreciated Playing as Mercy: It’s Nice to be Appreciated

    Playing as Mercy: It’s Nice to be Appreciated

Playing as Mercy: It’s Nice to be Appreciated

By Austin Chalk  

If you’ve started playing Overwatch, Blizzard’s newest IP, tell me if this sounds familiar: You excitedly start up the game for the first time, join a Quick Play match, are greeted by a screen containing 21 unique characters, and have no idea how they work or how to play them. At the suggestion of friends I started my first match with Soldier 76, a character with functionality familiar to anyone who’s ever played an FPS game. While I appreciated that I was able to jump in and seamlessly play a few matches, I […]

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    Games I Want From E3 Games I Want From E3

    Games I Want From E3

Games I Want From E3

By Jacob Naasz  

e3logoWith E3 happening this week I had to add a few games to my list of games I’m looking forward to playing in the future. These often range from grand AAA productions to small indie projects, but all of them will likely be a day one purchase for me. Here’s a list of my top five that I hope to be playing very soon.

1. Knuckle Sandwich – http://knucklesandwich.biz/
This game popped on my radar after the developer put out a prequel demo that blew my socks off. […]

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    Life of a “Work From Home” Employee Life of a “Work From Home” Employee

    Life of a “Work From Home” Employee

Life of a “Work From Home” Employee

By Marc Hanson  

hanson001BonusXP has a fairly progressive culture in terms of working out of the office. Although working remotely is a lot more common these days, its relatively unusual in the video game industry. Employees work Monday – Thursday in the office, and work from home on Fridays, staying on Slack and email for communication, and Skype calls as needed. About 20-25% of the company is comprised of full-time remote employees. I am one of the out-of-towners, and I live in Ohio and work from […]

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    Career Days Career Days

    Career Days

Career Days

By Mike Petersen  

BlogPost_Talk1I have friends that are elementary school teachers and every year I get asked to talk at Career Day because working on games is a cool job and it can get the kids excited.

At the elementary school level I don’t go too deep into the programming aspect of the job but I do try to get them excited about how much math is used when making games. As part of my talk I show them how many files there are to make a game, […]

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    A Lunchtime with Game Developers A Lunchtime with Game Developers

    A Lunchtime with Game Developers

A Lunchtime with Game Developers

By Dave Pottinger  

torchysWe went to Torchy’s: Alex, Nick, Andrew, Petey, and I. We eat fairly late, but never late enough to avoid the line. Nick grumbled at an indeterminate gaggle of high schoolers trying to cut though, so the line wasn’t too bad. I recommend the Matador off the secret menu.

What did we talk about? That’s the burning question… So, in no particular order:

  • Andrew and Nick talked about cars in the line. I didn’t pay much attention. Don’t care about […]
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    Winning Strategies for Early Story Battles Winning Strategies for Early Story Battles

    Winning Strategies for Early Story Battles

Winning Strategies for Early Story Battles

By Bruce Shelley  

I have played many of the battle maps in The Incorruptibles too many times to count and for most of them I have developed winning strategies. My solutions have had to change in most cases because the maps in The Incorruptibles have evolved significantly over the lifetime of the game’s development and that is expected to continue into the future. We hear reports that many players find some of the scenarios too difficult. I am offering below my strategies for winning the storybook battles in areas 1 and 2, which I hope will help anyone […]